Reflexive Arcade Games Collection Apr 2026

Imagine stepping into a long, low-ceilinged room lit by a constellation of neon signs. The air thrums with layered sound: the warm hum of CRTs, the chime of coins, and a rhythmic counter-melody of player reactions—gasps, laughter, muttered strategies. This is the Reflexive Arcade Games Collection: a curated exhibit that celebrates games designed to test, train, and reveal human reflexes and sensorimotor decision-making. The show is organized so visitors move from simple stimulus–response challenges to complex, self-referential systems that make players into part of the game’s feedback loop.

Reference

If you use the data or code please cite:

Chengrui Wang and Han Fang and Yaoyao Zhong and Weihong Deng, MLFW: A Database for Face Recognition on Masked Faces, arXiv preprint arXiv:2108.07189.

BibTeX entry:
@article{wang2021mlfw,
  title={MLFW: A Database for Face Recognition on Masked Faces}, 
  author={Wang, Chengrui and Fang, Han and Zhong, Yaoyao and Deng, Weihong},
  journal={arXiv preprint arXiv:2109.05804},
  year={2021}
}

Download the database

This database is publicly available. We provide: 1) the original images(250x250), 2) the aligned images(112x112) and 3) the pair list. Baidu Netdisk(code:328y) , Google Drive

Now, we provide a list to indicate the masked faces. Google Drive


Contact

For further assistance, please contact , and Weihong Deng.