# Update tail angle self.tail_angle = (self.tail_angle + 5) % 360
def main(): clock = pygame.time.Clock() seal = SillySeal() new be a silly seal script pastebin 2025 free
# Draw eyes pygame.draw.circle(screen, BLACK, (self.x - self.radius // 2, self.y - self.radius // 2), self.radius // 5) pygame.draw.circle(screen, BLACK, (self.x + self.radius // 2, self.y - self.radius // 2), self.radius // 5) # Update tail angle self
def draw(self, screen): # Draw body pygame.draw.ellipse(screen, self.color, (self.x - self.radius, self.y - self.radius, self.radius*2, self.radius*2)) (self.x - self.radius // 2
import math